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Sprites Pink

Once a month when the moon was dark and not a splinter of its form shone down upon the town the lamprey would come. Mothers gently tucked their children in tight, fathers bolted the hatches and doors, nobody went out, everyone stayed home as this was the night the Lamprey always came.

Until that was someone at the museum saw something which would change the town for good and their relationship with the bottom feeders.

This is a keyword Storywalk designed with the Museum of Somerset Taunton for The Making Somerset gallery with chapters by Trull Primary School pupils Libby, Gabriella, Ellie, Ethan and Rory.

This digital walk was created through support from The Arts Council England, Rook Lane Arts of Frome and The South West Heritage Trust.
This Storywalk starts beneath the red cauldrons in the Making Somerset gallery. Your keyword to write in the space below is the first word written on the large red board.
 
Chapter one

The Professor

I am the professor
And beg you gather close
For we have an infestation here
For which we must make the most

There have been reports and sightings
Through these galleries wide and long
And with a little patience we might spy them
Though in truth I might be wrong

So steady your nerve and with a focused will
We shall endeavour to spot our quarry
But nothing shall befall our souls
So please no need to worry

First we must make a spy glass
With thumb and finger round
Then we shall search amongst the gallery treasures
To see if these creatures can be found
Chapter two

Lens Cleaning

But before we go hunting
Your lens must be perfectly clean
So pay attention to this method now
And your Sprites will be easily seen

Blow three times through your lens bright
Then blow three times again
Now blow three more
Just to be sure
And one through the lens of your friend

And with this tool we shall go hunting
To spy a natural Sprite
I'm told they are active during day light hours
And generally sleep at night

So get your Sprite spotters guide
And be thorough with these directions
And perhaps we'll see something amazing here
Besides these incredible collections
Find the case for Alfred's Kingdom, and find the bead which once belonged in a palace. Your keyword is the first and last word in the description.
 
Chapter three

Escaping from the palace

It is generally best
When close to a Sprites nest
To be as quiet as a bird
So raise your hand
With thumb and finger as planned
As shush is the magic word

Blow three times through your lens bright
Then blow three times again
Now blow three more
Just to be sure

And one through the lens of your friend

X

The sprites kept dancing around the coins spilled magical dust on the brown coins mysteriously they turned gold in colour they had calvings of lots of designs with chips on the sides.
As you peer through your spy glass you see sprites who have found a see through bead with beautiful white patterns they start to play catch with it and soon find themselves dropping it on one of there friends which squashed him completely.
The bead starts to roll down a huge grassy hill it rolls and rolls until it reaches the bottom it pushes over a few coins like a game of dominoes and knocks them into a case which is then carried away by a man called mr Jelly who is one of the amazing workers at the museum in Taunton were the case of coins and the Sprite squasher is still there today

X

Now make a mark
On your spotters guide
Before we move along
How many
How tall
What surrounded them all
And what if anything was wrong
I sit on a helmet as still as a statue but what was my family name?
 
Chapter four

Funeral helms

It is generally best
When close to a Sprites nest
To be as quiet as a bird
So raise your hand
With thumb and finger as planned
As shush is the magic word

Blow three times through your lens bright
Then blow three times again
Now blow three more
Just to be sure
And one through the lens of your friend

X

As you peer through your spy glass you see sprites throwing card bored pick axes that had been set on fire at each other and as they were doing that they were also doing some sort of dancing around the wooden dog but as they were doing that they were getting irritated with each other

But suddenly one of the sprites tried to jump through the paws of the wooden dog but his trousers got caught on one of the dogs claws and his trousers fell down the Sprite felt humiliated

After that humiliating incident a tragic incident occurred one of the sprites was set on fire by one of the pick axes and forgot to jump into the damp helm and burnt to his ashes

X

Now make a mark
On your spotters guide
Before we move along
How many
How tall
What surrounded them all
And what if anything was wrong
I'm under cauldrons in the Romans department number 13 is the tight piece.
 
Chapter five

The Heart Box

It is generally best
When close to a Sprites nest
To be as quiet as a bird
So raise your hand
With thumb and finger as planned
As shush is the magic word

Blow three times through your lens bright
Then blow three times again
Now blow three more
Just to be sure
And one through the lens of your friend

X

As you peer through your spy glass you can see 2 little sprites polishing a brooch the sprites looked at a lumernes glow of the brooch the sprite started to be cooled so he started to be cooled so he desided to fro a lap around the brooch after the 5 lap he stoped because his panes got cost on the pin so his panties fel Bowen but he founded a way to fix it. The utter Sprite looked over it's shoulder and saw a brute light that was glowing red she started quivering in fear she rubedto hatred on the brooch and it snapped ....

X


Now make a mark
On your spotters guide
Before we move along
How many
How tall
What surrounded them all
And what if anything was wrong
I am made out of stone and I have a red tong sticking out. The keyword is the third word on the red plaque.
 
Chapter six

Painted Oak

It is generally best
When close to a Sprites nest
To be as quiet as a bird
So raise your hand
With thumb and finger as planned
As shush is the magic word

Blow three times through your lens bright
Then blow three times again
Now blow three more
Just to be sure
And one through the lens of your friend

X
A long time ago, a rock was found and was shaped to look like a face. Where was the rock from? Look down at the red plaque and try to find out. If it doesn't say it might've been from a building. It could've been from a statue. Sprites made it with small hammers and pickaxes. They made the design for the face to have its tongue sticking out.
The tongue broke off and they had to get a new stone and start all over again!

X

Now make a mark
On your spotters guide
Before we move along
How many
How tall
What surrounded them all
And what if anything was wrong
Come an find me, guarded by a dragon, hot water bubbling inside me. What am I made of?
 
Chapter seven

Cauldron

It is generally best
When close to a Sprites nest
To be as quiet as a bird
So raise your hand
With thumb and finger as planned
As shush is the magic word

Blow three times through your lens bright
Then blow three times again
Now blow three more
Just to be sure
And one through the lens of your friend

X

A long time ago the sprites were undenting the cauldron when one sprite hit too hard and it made a hole.
Another sprite fell into the cauldron causing another colossal dent.
All the water gushed out washing the clumsy sprite away.

X


Now make a mark
On your spotter's guide
Before we move along
How many
How tall
What surrounded them all
And what if anything was wrong
B - Go to the large bell on the plinth and type the first word on the red info plaque.
 
Chapter eight

For Whom the Bell Tolls

It is generally best
When close to a Sprites nest
To be as quiet as a bird
So raise your hand
With thumb and finger as planned
As shush is the magic word

Blow three times through your lens bright
Then blow three times again
Now blow three more
Just to be sure
And one through the lens of your friend

X

And there before you is the great bell, heavy and solid on the plinth but when you look through your lens you can see deep into its history. From its earliest moments of being in a rock before the ore was even mined and smelted. Then you see the bell being hoisted up into the church, followed by its daily peels to the final resting place here in the gallery.

One of the scenes from this history is of a wedding day, the bell is swinging and the clapper knocking loudly and all about people are dressed in their finest clothes, smiling and having fun. Sun is shining and tears of joy stream down faces, happy for the newly married couple.

But the bell is swung with such gusto that it breaks free of its frame and begins to fall, then the scene dissolves before more is revealed. You hope the Sprites are going to be alright.

X

Now make a mark
On your spotters guide
Before we move along
How many
How tall
What surrounded them all
And what if anything was wrong
Go back to the start beneath the red cauldrons, your keyword is the second on the very large red plaque.
 
Chapter nine

The Conclusion

Show me your charts
Show me your notes
We must compile and collect
This is such a rare occurrence here
All those Sprites which we have met

In all these cabinets and frames
In galleries wide and long
Our histories begin to unravel a little
And our roots become deep and strong

Using your spy glass resonator
To observe way back through time
These special Sprites
Reveal such delights
Not to celebrate would be a crime

But before we depart and leave this place
I have a question for you to ponder
Which artefact in these galleries great
Should we consider a little longer?

Which should we celebrate
Historically investigate
And where should our journey begin
What secrets to reveal
All that history to peel
Perhaps it's time we got stuck right in
Chapter ten

Important

Make a note on your spotting sheet
Of new artefacts you've spotted today
And which one, in your opinion
Should the Sprites take their time to play?

Now each of you must identify
A different place and spot
So when we reveal the Storywalk here
We'll have different places to stop

Spy it in position now
Note its shape and place
Take a little photo perhaps
And begin your Spritely case
Chapter eleven

Questions

Here are some questions about the story, read and discuss whilst some of the other groups finish and catch up.


Q – Which artefact would you like the Sprites to examine further?

Q – Should something funny happen in your scene, what could it be?

Q – If you look through your spy glass at other parts of the building, what can you see / would like to see?
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